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Команда Значение Тип Описание
echocmd  Echo text to console.
editdemocmd  Edit a recorded demo file (.dem ).
endmoviecmd  Stop recording movie frames.
endroundcmd  End the current round.
english 1 , "user", "cl"If set to 1, running the english language set of assets.
ent_absboxcmd  Displays the total bounding box for the given entity(s) in green.Some entites will also display entity specific overlays.Arguments:{entity_name} / {class_name} / no argument picks what player is looking at
ent_bboxcmd  Displays the movement bounding box for the given entity(ies) in orange.Some entites will also display entity specific overlays.Arguments:{entity_name} / {class_name} / no argument picks what player is looking at
ent_debugkeys 0 , "sv" 
ent_dumpcmd  Usage:ent_dump
ent_firecmd  Usage:ent_fire [action] [value] [delay]
ent_infocmd  Usage:ent_info
ent_messagescmd  Toggles input/output message display for the selected entity(ies).The name of the entity will be displayed as well as any messages that it sends or receives.Arguments:{entity_name} / {class_name} / no argument picks what player is looking at
ent_messages_draw 0 , "sv", "cheat" Visualizes all entity input/output activity.
ent_namecmd   
ent_pause cmd  Toggles pausing of input/output message processing for entities.When turned on processing of all message will stop.Any messages displayed with 'ent_messages' will stop fading and be displayed indefinitely. To step through the messages one by one use 'ent_step'.
ent_pivot cmd  Displays the pivot for the given entity(ies).(y=up=green, z=forward=blue, x=left=red). Arguments:{entity_name} / {class_name} / no argument picks what player is looking at
ent_rboxcmd  Displays the total bounding box for the given entity(s) in green.Some entites will also display entity specific overlays.Arguments:{entity_name} / {class_name} / no argument picks what player is looking at
ent_removecmd  Removes the given entity(s)Arguments:{entity_name} / {class_name} / no argument picks what player is looking at
ent_remove_allcmd  Removes all entities of the specified typeArguments:{entity_name} / {class_name}
ent_setname cmd  Sets the targetname of the given entity(s)Arguments:{new entity name} {entity_name} / {class_name} / no argument picks what player is looking at
ent_show_response_criteriacmd  Print, to the console, an entity's current criteria set used to select responses.Arguments:{entity_name} / {class_name} / no argument picks what player is looking at
ent_stepcmd  When 'ent_pause' is set this will step through one waiting input / output message at a time.
ent_textcmd  Displays text debugging information about the given entity(ies) on top of the entity (See Overlay Text)Arguments:{entity_name} / {class_name} / no argument picks what player is looking at
envmapcmd   
escapecmd  Escape key pressed.
execcmd  Execute script file.
exitcmd  Exit the engine.
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